Loading…
O3DCon has ended
October 17-19
Austin, TX & Virtual
View More Details & Registration
The virtual platform is now open!
Back To Schedule
Monday, October 17 • 9:00am - 10:30am
Workshop: Ray-Traced Global Illumination in O3DE - Alekos Caporali, Imagination Technologies

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

Feedback form is now closed.
The workshop is a step-by-step tutorial that starts from an empty project and brings you to full control over environment lighting in O3DE, switching in the middle from basic topics like assets implementation and “components”, to an overview of O3DE animation systems, the material editor and finally, real-time Ray-Traced Global Illumination (RTGI). Alekos Caporali (Graphics Technical Artist at Imagination Technologies) will get you acquainted with O3DE’s RTGI system, explaining the feature from a technical point of view, showing examples, and teaching you how to implement it correctly inside the engine, dynamically and in real-time thanks to Ray-Tracing, in order to enhance your game’s visual in very few simple steps!

Speakers
avatar for Alekos Caporali

Alekos Caporali

Graphics Technical Artist, Imagination Technologies


Monday October 17, 2022 9:00am - 10:30am CDT
Park View B - 7th Floor